YAMATO HOTEL
This blog is all about my progress for Final Year Project
Wednesday, November 28, 2012
Wednesday, September 19, 2012
Wednesday, July 11, 2012
Sunday, July 8, 2012
Props. Collection.
So the first step when i want create some environment and supporting on my story telling. I need to more research what of equipment/items/Furniture,etc. So it will it will help to give sense of my game or give more identity when the user playing my game. And here is my picture reference from my browsing on developing my game :
1. GAZ-M20 Pobeda
2. Telephone
So the first step when i want create some environment and supporting on my story telling. I need to more research what of equipment/items/Furniture,etc. So it will it will help to give sense of my game or give more identity when the user playing my game. And here is my picture reference from my browsing on developing my game :
1. GAZ-M20 Pobeda
2. Telephone
3. Suitcase
4. Television (Alga)
5. Fan
5. Lamp
6. Radio (Bendix)
6. Candle Light
This Indonesian called "Lampu Teplok" this is kind of a light. And i can said if this also the identity when that era, a lot of Indonesian people used this kind of light.
Actually i still have a lot of image collection on the identity/characteristic for the props of my 3D element. But i can't preview all the image, so this is kind of the example on how i developing my game.
Monday, July 2, 2012
IDEATION PROCESS
My Sketch
Here is Bencmark of my game
CONTENT
CONTEXT
INTERACTION
Here is my design for -Main Menu- in my game
SPACE and FORM
For space and form, i am still on processing to request the information and data(Picture) from the Hotel Majapahit itself. And because i care they can't provide the measurement/blueprint of the building (It's mean the scale of the building), so i have done on the practical measurerement of my scale for the building. And here is my image reference for the proxy. (What is PROXY?)
(This is the development on how the scale in Gameplay. So it will be easier for me to imagine the player's avatar envolving in the virtual world).
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