Wednesday, July 11, 2012

Sunday, July 8, 2012

 Props. Collection.

So the first step when i want create some environment and supporting on my story telling. I need to more research what of equipment/items/Furniture,etc. So it will it will help to give sense of my game or give more identity when the user playing my game. And here is my picture reference from my browsing on developing my game :

 1. GAZ-M20 Pobeda

2. Telephone


3. Suitcase


4. Television (Alga)



5. Fan


5. Lamp


6. Radio (Bendix)



6. Candle Light

This Indonesian called "Lampu Teplok" this is kind of a light. And i can said if this also the identity when that era, a lot of Indonesian people used this kind of light.

Actually i still have a lot of image collection on the identity/characteristic for the props of my 3D element. But i can't preview all the image, so this is kind of the example on how i developing my game.





Monday, July 2, 2012

IDEATION PROCESS
My Sketch

 Here is Bencmark of my game

CONTENT



 CONTEXT 


 

INTERACTION 

Here is my design for -Main Menu- in my game

 


SPACE and FORM
  



 For space and form, i am still on processing to request the information and data(Picture) from the Hotel Majapahit itself. And because i care they can't provide the  measurement/blueprint of the building (It's mean the scale of the building), so i have done on the practical measurerement of my scale for the building. And here is my image reference for the proxy. (What is PROXY?)



(This is the development on how the scale in Gameplay. So it will be easier for me to imagine the player's avatar envolving in the virtual world).